![]() Installing from Hub gives wrong SDK structure (not expected by Unity itself, ha). ![]() This bug is there since years, would be nice if on next version it could be fixed without users need to do workarounds.ΔΆ020.3.11f1, the same. ![]() I'm using ubuntu, but don't think it's a distro problem). (I think the other both JDK and NDK are now found after my rights change, I will try to reproduce and test that, would be nice if you could try that on a linux-workplace too. 'Android SDK and/or JDK directory is not set'. On File->Build Settings->Android unity complains: '! You are missing the recommended Android SDK Tools Install the recommended version using Unity Hub.' If I go on EscapeRoom Project (Unity tutorial) in Edit->Preferences->External Tools it complains: So OpenJDK, NDK and SDK and all bin is there. :~/Unity/Hub/Editor/2020.1.5f1/Editor/Data/PlaybackEngines/AndroidPlayer$ ll :~$ cd Unity/Hub//Editor/2020.1.5f1/Editor/Data/PlaybackEngines/AndroidPlayer/ Thank you for fast reply and for your work.
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